Screenshots

(Note: These screenshots are supersampled and do therefore not represent the frame rate of the live demo)




Highly detailed chandelier model (~1 million triangles) with glass shader:

wolf_chandelier_k.png

wolf_chand0_k.png

wolf_chand1_k.png



Ray traced water with reflections and refractions:

wolf_water_k.jpg



Reflecting sniper rifle scope: Get a tactical advantage by seeing what happens behind you!

wolf_lens_k.png



Particle system and per-pixel cost visualization of it.

wolf_particles1_k.png

wolf_particles2_k.png



Surveillance station showing 12 distinct parts of the scene: Get another tactical advantage by knowing where your enemies are!

wolf_tv_k.png



Reflecting car and shadows

wolf_car_k.png



General indoor scene

wolf_indoor_k.jpg







Creative Commons License
Wolfenstein: Ray Traced Screenshots by Daniel Pohl are licensed under a Creative Commons Attribution 3.0 United States License.